#pragma once


#include "ForceGeneratorInterface.h"

namespace PHYOgre
{

class GravityGenerator : public ForceGeneratorInterface
{
public:
	GravityGenerator(void);
	~GravityGenerator(void);

	//---------------ForceGeneratorInterface-----------------------------
	void UpdateForce(IntegrableInterface *iEntity, const Real& iDt);
private:
	Vector3 mGravityForce;
};

}